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Michael Gugel

Michael Gugel

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Game Mechanics Satisfying Human Needs

Posted on Jul 21, 2011 by Michael Gugel in Gaming, Psychology

Catherine Aurelio gave an interesting talk about gamification at TED Santa Cruz.  The golden nugget from her presentation was the chart that mapped game mechanics to human needs:

The human needs she outlined are really high on Maslow’s hierarchy, but they’ll still probably hit a good chunk of your userbase.

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